🎮 Projects
Be Still (End of cycle project)
In Be Still, players take on the role of a tiny wind-up toy stranded in a child's bedroom and pursued by an ominous presence. This entity seeks to purge the room of beings like you, forcing you to stay out of sight and constantly on the move. Your life is bound to the winding key on your back, and every action consumes the energy keeping you alive. To survive, you'll need to balance exploration, caution, and resource management while searching for an escape.
🔍 More about Be Still 🎮 Play / Download on itch.ioSilent Steps (Student Project)
A stealth-based point and click game where players must navigate dark corridors undetected. Created with Unreal Engine 5, focused on infiltration and enigmes systems.
🔍 More about Silent StepsStation Zer0 (Student Project)
A sci-fi survival experience featuring gun shooting management and multiple enemy waves. Developed in Unreal Engine with a focus timing.
🔍 More about Station Zer0⚡ Game Jam Project
Wireless — Game Jam Novembre 2025
- Programming all gameplay interactions
- Full asset integration
- Sound design implementation
🧠 Skills
🛠 Hard Skills
- C++, C#, Blueprint
- Unity, Unreal
- BPI/Animation Blueprint (Unreal Engine)
- Data Structures / Widgets (Unreal Engine)
- Gameplay Systems
💡 Soft Skills
- 🤝 Team Collaboration
- 🧠 Creative Thinking
- 🧩 Problem Solving
- ⏱️ Time Management
- 🗣️ Communication
🧰 Tools
- Visual Studio Code
- Perforce & Github Desktop
- Google Doc / Notion
- Blender (Beginner)
- Reaper