🎮 Project Description
This project features several core gameplay mechanics. The most important is remaining completely still whenever the Mother is watching you. By appearing lifeless, you can avoid raising her suspicion and stay hidden from her gaze. As a mechanical wind-up toy, your survival depends on the key attached to your back. You must regularly rewind yourself to maintain your energy, as every action gradually drains the power keeping you alive..
📷 Previews
Interaction with the environnement
Using the environments to help you in your journey
Showcasing in game cinematic
🛠 Technologies Used
Level Sequence
Used to create in-game cinematics using Unreal Engine Level Sequence
Blueprint Interface
Blueprint Interfaces in Unreal Engine allow different Blueprints to communicate with each other. They define a set of functions that multiple Blueprints can implement, enabling modular and flexible interaction between game objects.
Animation Blueprint
Used to manage all character animations and animation state transitions